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US Market Price
$0.75
TYPE
Enchantment

ABILITY
Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

FLAVOR TEXT
"My criticism of the Izzet is that their impulse for learning seems too much like impulse and too little like learning." —Trigori, Azorius senator

ILLUSTRATOR
Alex Horley-Orlandelli

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

RULINGS
  • 2005-10-01 After Mindmoil’s ability resolves, but before the spell that triggered it does, you can cast instants from your new hand of cards. Each time you do, Mindmoil’s ability triggers again.
  • 2005-10-01 Whenever you cast a spell, Mindmoil’s ability triggers. The ability will resolve before the spell does.
  • 2005-10-01 After Mindmoil’s ability triggers, players may cast instants and activate activated abilities. Each time you cast an instant spell “in response,” Mindmoil’s ability triggers again.
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