Invasion of Azgol // Ashen Reaper

March of the Machine
#232
Invasion of Azgol // Ashen Reaper Card BackInvasion of Azgol // Ashen Reaper Card Front
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$0.06
TYPE
Battle — Siege

ABILITY
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Azgol enters, target player sacrifices a creature or planeswalker and loses 1 life.

ILLUSTRATOR
Joshua Raphael

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP PT ZH-CN

RULINGS
  • 2023-04-14 If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
  • 2023-04-14 Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
  • 2023-04-14 A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
  • 2023-04-14 If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
  • 2023-04-14 If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.
  • 2023-04-14 Ashen Reaper’s ability triggers at the beginning of each of your end steps, even if nothing has entered any graveyard that turn. The ability checks as it resolves whether to put a +1/+1 counter on Ashen Reaper or not. This means the ability will count any permanent that’s put into a graveyard in response to the ability.
  • 2023-04-14 A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
  • 2023-04-14 Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.
  • 2023-04-14 Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”
  • 2023-04-14 A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.
  • 2023-04-14 If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.
  • 2023-04-14 A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
  • 2023-04-14 If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).
  • 2023-04-14 If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.
  • 2023-04-14 In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
  • 2023-04-14 The ability will count any permanent that was put into a graveyard, including token permanents.
  • 2023-04-14 If a nontoken permanent is put into a graveyard, it doesn’t matter what happens to the permanent card afterward. Ashen Reaper’s ability will count it even if the card has left the graveyard by the time the ability resolves.
  • 2023-04-14 As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
  • 2023-04-14 Damage dealt to a battle causes that many defense counters to be removed from it.

TYPE
Creature — Zombie Elemental

ABILITY
Menace At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn.

POWER/TOUGHNESS
2/1

FLAVOR TEXT
Eternal hatred fuels eternal fire.

ILLUSTRATOR
Joshua Raphael

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

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