Engineered Might

Mystery Booster
CT Min Price
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US Market Price
$0.04
TYPE
Sorcery

ABILITY
Choose one — • Target creature gets +5/+5 and gains trample until end of turn. • Creatures you control get +2/+2 and gain vigilance until end of turn.

ILLUSTRATOR
Lake Hurwitz

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN

RULINGS
  • 2016-09-20 The set of creatures affected by Engineered Might's second mode is determined as the spell resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won't get +2/+2 or gain vigilance.
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