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US Market Price
$10.88
TYPE
Instant

ABILITY
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.

ILLUSTRATOR
Antonio José Manzanedo

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP PT ZH-TW

RULINGS
  • 2020-11-10 Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.
  • 2020-11-10 There's no extra bonus if you control more than one commander.
  • 2020-11-10 Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.
  • 2020-11-10 The commander you control doesn't have to be your commander.
  • 2020-11-10 Even though the card is named after a specific character, controlling any commander will satisfy its condition.
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