Knacksaw Clique

Shadowmoor
#42
Knacksaw Clique Card BackKnacksaw Clique Card Front
CT Min Price
CT Market Price
US Market Price
$3.20
TYPE
Creature — Faerie Rogue

ABILITY
Flying {1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.)

POWER/TOUGHNESS
1/4

FLAVOR TEXT
Most of the Knacksaw clique's skills were hewn from the minds of others.

ILLUSTRATOR
Steven Belledin

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

RULINGS
  • 2008-05-01 When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)
  • 2008-05-01 If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.
  • 2008-05-01 If you don’t play the exiled card that turn, it remains exiled but you can’t play it.
  • 2008-05-01 The exiled card is played using the normal timing rules for its card type, as well as any other applicable restrictions such as “Cast [this card] only during combat.” For example, you can’t play the card during an opponent’s turn unless it’s an instant or has flash. Similarly, if the exiled card is a land, you can’t play it if you’ve already played a land that turn. If it’s a nonland card, you’ll have to pay its mana cost. The only thing that’s different is you’re playing it from the Exile zone.
  • 2008-05-01 If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability, unless the creature has haste.
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