Hálvar, dios de la batalla // Espada de los Reinos

Halvar, God of Battle // Sword of the Realms
Kaldheim
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$14.04
TIPO
Criatura legendaria — Deidad

HABILIDADES
Las criaturas que controlas que están encantadas o equipadas tienen la habilidad de dañar dos veces. Al comienzo de cada combate, puedes anexar el Aura o Equipo objetivo anexado a una criatura que controlas a la criatura objetivo que controlas. Equipo {1}{W}

FUERZA/RESISTENCIA
4/4

TEXTO
Corta el mismísimo cosmos y crea nuevos caminos del presagio entre los reinos.

ILUSTRADOR
Lie Setiawan

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2021-02-05 If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield.
  • 2021-02-05 If Sword of the Realms is attached to a token creature that dies, the Sword’s triggered ability will trigger, but the token will cease to exist after going to the graveyard. It won’t be returned to its owner’s hand.
  • 2021-02-05 If the creature equipped by Sword of the Realms dies but leaves the graveyard before the triggered ability resolves, it won’t be returned to its owner’s hand. It will just stay wherever it went.
  • 2021-02-05 A creature you control is enchanted or equipped if there’s an Aura or an Equipment attached to it. You don’t have to control that Aura or Equipment.
  • 2021-02-05 There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
  • 2021-02-05 If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name.
  • 2021-02-05 If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land.
  • 2021-02-05 If either target of the triggered ability is an illegal target as the ability resolves, the ability won’t do anything. If both targets are illegal, the ability won’t resolve. If the Aura or Equipment is already attached to the target creature, nothing happens.
  • 2021-02-05 In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
  • 2021-02-05 Similarly, you don’t have to control the Aura or Equipment that you choose as a target of Halvar’s triggered ability, but it must be attached to a creature you control.
  • 2021-02-05 A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
  • 2021-02-05 To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics.
  • 2021-02-05 The converted mana cost of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the converted mana cost of a transforming double-faced card is determined.
  • 2021-02-05 If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.

TIPO
Artefacto legendario — Equipo

HABILIDADES
La criatura equipada obtiene +2/+0 y tiene la habilidad de vigilancia. Siempre que la criatura equipada muera, regrésala a la mano de su propietario. Equipar {1}{W}. Deidad {2}{W}{W}

ILUSTRADOR
Lie Setiawan

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

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