El Libro de la Oscuridad Vil

The Book of Vile Darkness
D&D: Aventuras en Forgotten Realms
#091
El Libro de la Oscuridad Vil Parte PosteriorEl Libro de la Oscuridad Vil Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.36
TIPO
Artefacto legendario

HABILIDADES
Al comienzo de tu paso final, si perdiste 2 o más vidas este turno, crea una ficha de criatura Zombie negra 2/2. {T}, exiliar El Libro de la Oscuridad Vil y los artefactos que controlas llamados Ojo de Vecna y Mano de Vecna: Crea a Vecna, una ficha de criatura legendaria Deidad Zombie negra 8/8 con la habilidad de indestructible. Gana todas las habilidades disparadas de las cartas exiliadas.

ILUSTRADOR
Daniel Ljunggren

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2021-07-23 The Book of Vile Darkness has received an update to its Oracle text. Specifically, the triggered abilities that Vecna gains are part of its copiable values. This means any enters-the-battlefield triggered abilities it gains (such as the one from Eye of Vecna) will trigger.
  • 2021-07-23 In the vast majority of cases, Vecna will gain the triggered ability printed on Hand of Vecna and the two triggered abilities printed on Eye of Vecna.
  • 2021-07-23 In some strange cases, you might make something into a copy of the Eye and/or Hand of Vecna and then exile that copy to activate The Book of Vile Darkness's ability. The ability that creates Vecna will look at the cards in exile, not the permanents on the battlefield, so it's possible to have Vecna gain different triggered abilities.
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