Nutrire il Ciclo Vitale

Feed the Cycle
Bloomburrow
#094
Nutrire il Ciclo Vitale Card BackNutrire il Ciclo Vitale Card Front
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$0.16
TIPO
Istantaneo

ABILITÀ
Come costo addizionale per lanciare questa magia, foraggia o paga {B}. (Per foraggiare, esilia tre carte dal tuo cimitero o sacrifica un Cibo.) Distruggi una creatura o un planeswalker bersaglio.

TESTO
Dormire sotto il sommacco —espressione degli sciuridi che significa "morire"

ILLUSTRATORE
Donato Giancola

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
DE EN ES FR IT JP

REGOLE
  • 2024-07-26 Once you announce that you’re casting a spell or activating an ability, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard or Foods you control to stop you from foraging.
  • 2024-07-26 Food is an artifact type. Even though it appears on creatures in some releases, it’s never a creature type.
  • 2024-07-26 If you don’t have enough cards in your graveyard or a Food on the battlefield, you can’t choose to forage.
  • 2024-07-26 Some spells and abilities that create Food tokens may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t create any Food tokens.
  • 2024-07-26 Whatever you do, don’t eat the delicious cards. The raccoonfolk know better, and so should you!
  • 2024-07-26 You can’t sacrifice a Food to pay multiple costs. For example, you can’t sacrifice a Food token to activate its own ability and also to forage.
  • 2024-07-26 If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, when you forage, you can sacrifice Carrot Cake.
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